Aparant Mane
A Walk in the Woods
Genre: Adventure
Team size: 16
Current Role: AI Designer & Programmer
Game Engine:
Unreal Engine 4 (C++ and Blueprints)
Platform: PC
Studio: Something Dark Studios
A Walk in the Woods is a co-op multiplayer game where four players must roam a dark and dangerous forest in search of each other, avoid a terrifying creature, and reunite before the curse is complete.
Responsibilities:
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Designed a minion balancing system for the designers and implemented dynamic difficulty adjustment.
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Designed and implemented NPC navigation and behaviour using A* and Behavior Trees.
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Optimized AI and gameplay code improving frame rate performance by 20%.
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Steam-API integration
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Participated in countless gameplay decisions.
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Worked with an international team of producers, artists, and engineers.
Download for free:
https://store.steampowered.com/app/842420/A_Walk_in_the_Woods/