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A Walk in the Woods

Genre: Adventure

Team size: 16

Current Role: AI Designer & Programmer

Game Engine:

Unreal Engine 4 (C++ and Blueprints)

 

Platform:  PC 

Studio: Something Dark Studios

A Walk in the Woods is a co-op multiplayer game where four players must roam a dark and dangerous forest in search of each other, avoid a terrifying creature, and reunite before the curse is complete.

Responsibilities:

  1. Designed a minion balancing system for the designers and implemented dynamic difficulty adjustment.

  2. Designed and implemented NPC navigation and behaviour using A* and Behavior Trees.

  3. Optimized AI and gameplay code improving frame rate performance by 20%.

  4. Steam-API integration

  5. Participated in countless gameplay decisions.

  6. Worked with an international team of producers, artists, and engineers. 

Download for free: 
https://store.steampowered.com/app/842420/A_Walk_in_the_Woods/

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